All games
Microball

Microball

1987

C64

Screenshots 1

Suggest an image — paste an https URL (reviewed before publishing)

Ratings

Meta Rating Not rated Avg of 0
User Rating 5/10 1 vote
Admin Rating 5/10 1 vote
Imaginative 5/9 1 = could be built as a real machine · 9 = impossible in the physical world

Videos

Gameplay Videos 5

Suggest a video — reviewed before publishing

Tags

No tags yet

Details

Systems
C64
Year
1987
Developer / Publisher
Alternative Software
Play URL
https://archive.org/details/zx_Microball_1988_Alternative…
Info URL
https://www.igdb.com/games/microball
Notes
Added
18 Jul 2026
Updated
11 Aug 2026
Suggest a correction

Fill in only what you want to change — an admin reviews every suggestion before it goes live.

Tables / Floors

No tables recorded for this game.

With all the features, speed and nerve shattering excitement of the original, this superb new arcade pinball game is destined to become an all-time great.

Hitting various targets on the pin-table will increase the bonus and hitting all 5 drop targets on the left of the table will advance the bonus multiplier.
If the bonus multiplier is on 5X and all 5 drop targets are hit, then an extra ball will be awarded. Other bonuses include:
Lighting A B C scores 5,000. The right flipper rotates the ABC lights.
Lighting A B C or hitting the centre drop targets advances the bonus.
Landing on a saucer trap advances the bonus, but if the bonus already stands at 20,000, then the bonus, including the multiplier, will be collected.
Lighting 100 causes the bumpers to score 100 instead of 10 when hit.
Extra balls can be obtained at 250,000, 480,000 and 720,000. Only one extra ball, per ball, is allowed.
The ball is returned if it is lost without scoring.