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Vertical Collapse: Ghost in the Machine

Vertical Collapse: Ghost in the Machine

2026

Screenshots 3

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Ratings

Meta Rating Not rated Avg of 0
User Rating 8/10 1 vote
Admin Rating 8/10 1 vote
Imaginative 9/9 1 = could be built as a real machine · 9 = impossible in the physical world

Videos

Gameplay Videos 2

Trailers 1

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Details

Systems
HTML/Javascript Windows
Year
2026
Developer / Publisher
Lamp Lighter Studios Moondial
Play URL
https://moondial.itch.io/vertical-collapse
Info URL
Notes

Originated as an entry in the B&W Jam, later expanded by the developers into a full game under the subtitle Ghost in the Machine and shown as a demo at the SAGE expo. The publicly available build is a beta with two complete levels; the finished game is targeted for release in Fall 2026. Built in Godot with Aseprite and Chiptone. Credited to Milo (art director and lead designer), Sofox (lead programmer and sound engineer), and Monty (assistant programmer, assistant artist, effects), with music recorded and mixed by Samadhi. Studio credited variously as Moondial Games and LampLighter Studios. Playable in-browser and downloadable for Windows, macOS, and Linux at moondial.itch.io/vertical-collapse. Development log entries run from May 2021 to June 2026.

Added
28 Aug 2026
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Tables / Floors

No tables recorded for this game.

Vertical Collapse is a digital pinball game with an inverted twist. The tables are the insides of electronic devices overtaken by ghosts, played in black and white. The player flips, flings, and rolls the ball around each board to reclaim the machine from the ghost inside it. Lit components are the scoring targets, and different components produce different effects when hit, with some able to be toggled or broken. A shake button frees a stuck ball and redirects it in play.